Skip to content
'n Nabyskoot van kleurvolle pypskoonmakers en groen strooitjies wat verbind is om geometriese vorms op 'n geel oppervlak te vorm.

EVENT: CIMTH Panel Discussion | Nov 28, 2012

Center for Interactive Media Technologies in Healthcare (CIMTH)  presents Developing Games for Wellness, Fitness & Rehabilitation   November 28, 2012 @ 5:30PM RSVP BY 11/22/2012 to: cimth@aminet.usc.edu Center for the Health Professions, RM 102 USC Health Sciences Campus (HSC) 1540 E. Alcazar Street, Los Angeles, CA   PANEL DISCUSSION   Sara Mulroy Seizing the Opportunity… Read More »EVENT: CIMTH Panel Discussion | Nov 28, 2012

'n Nabyskoot van kleurvolle pypskoonmakers en groen strooitjies wat verbind is om geometriese vorms op 'n geel oppervlak te vorm.

EVENT: CIMTH Showcase | Sep 24, 2012

CM&BHC will host a showcase as part of an event series planned by the newly formed USC Center for Interactive Media Technologies in Healthcare (CIMTH). Participants can sign up for multiple sessions of hands-on demos and watch a live presentation about the center. CIMTH’s mission is to advance the art, science and technology of interactive… Read More »EVENT: CIMTH Showcase | Sep 24, 2012

NEWS: Nevermind Nominated for Two Unity Awards! (8/1/2012)

A very warm congratulations to Erin Reynolds and her team who have been nominated for two awards for Nevermind at the 2012 Unity Awards for Best Student Project and Best Technical Achievement. Nevermind is a psychological horror puzzle game that utilizes biofeedback and challenges the player to stay calm in uncomfortable situations. Erin developed this… Read More »NEWS: Nevermind Nominated for Two Unity Awards! (8/1/2012)

'n Menslike hand word voor 'n rekenaarskerm gehou wat 'n virtuele robothand vertoon wat die hand se bewegings naboots. 'n Videospeelknoppie word oor die beeld geplaas.

NEWS: Playing with Star Wars technology! (7/14/2012)

CM&BHC has just received a small business innovation research (SBIR) grant through the National Institutes of Health (NIH) in collaboration with Infinite Biomedical Technologies. The grant is to develop a game that can be used for training arm amputees who are fitted with new prostheses they can control with EMG sensing technology. The game prototype… Read More »NEWS: Playing with Star Wars technology! (7/14/2012)