NEWS: Brain Hero to the Rescue! (1/15/2013)

UK’s MP Graham Allen was one of our early fans of Brain Hero. He narrated and localized the video for a UK version in Fall 2012 (once again thanks to Psychic Bunny) and we would like to think that it helped his winning bid for the UK Early Intervention Foundation. Once again, Brain Hero has come to the rescue 🙂    

EVENT: CIMTH Panel Discussion | Nov 28, 2012

Center for Interactive Media Technologies in Healthcare (CIMTH)  presents Developing Games for Wellness, Fitness & Rehabilitation   November 28, 2012 @ 5:30PM RSVP BY 11/22/2012 to: cimth@aminet.usc.edu Center for the Health Professions, RM 102 USC Health Sciences Campus (HSC) 1540 E. Alcazar Street, Los Angeles, CA   PANEL DISCUSSION   Sara Mulroy Seizing the Opportunity (Clinical Drivers) Jeremy Kagan The Value of Narrative Development Phil Requejo Engineering Constraints: Hardware &…

EVENT: CIMTH Showcase | Sep 24, 2012

CM&BHC will host a showcase as part of an event series planned by the newly formed USC Center for Interactive Media Technologies in Healthcare (CIMTH). Participants can sign up for multiple sessions of hands-on demos and watch a live presentation about the center. CIMTH’s mission is to advance the art, science and technology of interactive media in healthcare, to empower healthy behavior, to improve healthcare provision for all by promoting…

FEATURE: Grown Fresh, From Screen to Dinner Table

In 2008, 31.7% of all US youth were overweight or obese and these rates are much higher in minority youth. In Southern California, a study of 71,949 youth aged 2-19 found that 37% were overweight or obese.  Overweight and obese youth have higher rates of cancer, type 2 diabetes, cardiovascular disease, asthma, metabolic syndrome, depression, suicidal ideation and poor financial and educational achievement in adulthood. Gardening and cooking interventions have…

NEWS: Nevermind Nominated for Two Unity Awards! (8/1/2012)

A very warm congratulations to Erin Reynolds and her team who have been nominated for two awards for Nevermind at the 2012 Unity Awards for Best Student Project and Best Technical Achievement. Nevermind is a psychological horror puzzle game that utilizes biofeedback and challenges the player to stay calm in uncomfortable situations. Erin developed this idea as her MFA thesis project and worked with a talented team of students to…