Social gaming promotes healthy behavior, new USC research finds (4/18/2013)

By Suzanne Wu April 18, 2013 Adding social gaming elements to a behavior tracking program led people to exercise more frequently and helped them decrease their body-mass index, according to new research from the USC School of Cinematic Arts, the Keck School of Medicine of USC, the USC School of Social Work and the University at Buffalo, the State University of New York (SUNY). The project was funded by a...

A New Generation of Cognitive Neurotherapeutics (3/31/2013)

The Second Annual Conference of the Entertainment Software and Cognitive Neurotherapeutics Society (ESCONS) was hosted by the USC School of Cinematic Arts on March 15-17, 2013 in Los Angeles, CA. We are proud to report that CM&BHC students and alumni were omnipresent at this venue, which was attended by over 230 people from academia, industry and government. MFA candidate Xuan Li, won Best Software Demo for his thesis project, Blowing Blues, an interactive…

CALL FOR APPLICATIONS: “Rock, Paper, Scissors”

  TEAM DESIGN CHALLENGE | Start by Feb 22, Finish by April 1, 2013 Apply by February 15, 2013   Do you have experience playing and/or making games? Are you interested in gesture recognition as input for game design? Can you name at least one character in Star Wars who was fitted with a prosthetic limb? Are you interested in making games for rehabilitation? Do you enjoy solving real-world problems? If…

NEWS: Wellness Partners Study Publication JMIR ResProtoc (2/1/2013)

We are pleased to announce that JMIR Research Protocols has published the protocol and results from the Wellness Partners study (2008-2010), which was funded by the Robert Wood Johnson Foundation Pioneer program. This journal is open access. You can read the article here. Gotsis M, Wang H, Spruijt-Metz D, Jordan-Marsh M, Valente TW Wellness Partners: Design and Evaluation of a Web-Based Physical Activity Diary with Social Gaming Features for Adults…

NEWS: Brain Hero to the Rescue! (1/15/2013)

UK’s MP Graham Allen was one of our early fans of Brain Hero. He narrated and localized the video for a UK version in Fall 2012 (once again thanks to Psychic Bunny) and we would like to think that it helped his winning bid for the UK Early Intervention Foundation. Once again, Brain Hero has come to the rescue 🙂