NEWS: Siggraph 2013 Report (7/28/2013)

Team Skyfarer had a blast setting up for SIGGRAPH 2013 in Anaheim this week. With over 150 people visiting the booth to be exercised, we feel energized to continue development of the game. USC News covered USC’s presence at SIGGRAPH, as did Venture Beat and iMedia Connection.  

Presentations, Publications & Honors (June/July, 2013)

We are pleased to announce that CM&BHC faculty, students and alumni have been very productive and recognized for their efforts through the following activities: For SIGGRAPH 2013, CM&BHC is showcasing  Skyfarer: A Mixed Reality Shoulder Exercise Game (with bonus Studio Talk [1]) at Emerging Technologies. Erin Reynolds ’13 is presenting a poster for NeverMind and is an ACM Student Research Semi-Finalist. Xuan Li ’13 gave an interview with GameScenes.org on his MFA thesis project, Blowing Blues. Jason Mathias won The People’s Choice Award at the…

NEWS: Nevermind heads to Games for Change (June 17-19, 2013)

Congrats to Erin Reynolds and her team for being a finalist for Games for Change for Nevermind!

MFA Thesis Shows 2013 (May 9-16, 2013)

Join us at the annual MFA thesis exhibition of projects by the Interactive Media & Games Division at the USC School of Cinematic Arts. CM&BHC mentees Yasaman Hashemian, Xuan Li, Ying Hsin (Lily) Chou and Jason Mathias will be presenting their work. For more information, visit http://interactive.usc.edu/thesis2013/

Social gaming promotes healthy behavior, new USC research finds (4/18/2013)

By Suzanne Wu April 18, 2013 Adding social gaming elements to a behavior tracking program led people to exercise more frequently and helped them decrease their body-mass index, according to new research from the USC School of Cinematic Arts, the Keck School of Medicine of USC, the USC School of Social Work and the University at Buffalo, the State University of New York (SUNY). The project was funded by a...