Original student-initiated creative works are typically mentored by CM&BHC as supervised MFA thesis projects (Interactive Media & Games candidates only) and/or as a CTIN491 Advanced Game Project.
These projects take approximately one year to be developed before they are ready to be deployed commercially and/or evaluated for clinical, educational or psychosocial outcomes.
The intellectual property of student-initiated projects remains with the students. CM&BHC can help serve as a bridge to new markets, clinical or business partners and provide study design assistance for formal evaluation after completion.
Below is a collection of some creative works that we have mentored and/or evaluated as part of research undertaken at the center.
Many of these projects have publications associated with them, as well as numerous awards and press — we are very proud of our students and can barely keep up with the wonderful things they are doing 🙂